Inaki sent me a pile of decks awhileback; they are mostly experimental,
but contains some very good ideas
Characters
Level 1 characters
3 brine fiend (csl)
3 Jigoral (3 Starting) (rog)
Level 2 characters
3 Artheon (2 starting) (mag)
3 Tyren Ruskin (cle)
Level 3 characters
3 Toren Yscar (cle)
3 Demon of Kvar (mag)
Level 4 characters
3 Alessandressa (rog)
3 Cordeos (mag)
Level 5 (warlord)
Tepheroth (mag)
Actions (mage)
Level 2
3 Contagion
Level 3
2 Vampiric touch
Level 4
3 Teleport
Level 5
3 Chain lightning
2 Meteor swarm (or Infernos)
Items (mage)
Level 3
2 Ring of vorn
Level 4
2 Rod of resistance
Level 5
3 Balmtear's potion
Level 6
3 Glyph of fate
2 Staff of war
ROLL A … WHAT?
This deck is thought to win without rolling a dice, this is nearly impossible
but what I mean is that opponent's warlord would die without dice rolling.
Combining cordeos with balmtear's potion and rod of ressistance, and also
with glyphs of fate, are your main ways to do this. Other cards are just
to permit you to combo without difficulty and occasionally win by the usual
way (CHAIN LIGHTNING RULES!!).
Maybe you will want to play infernos instead of the swarm
(because you are playing the narawat ring), also if you want
change the touches for the last rod of resistance and the last
swarm/inferno, a wizard (specailly tepheroth) will die in first
line most of times. Bloodsteeds instead of the ring of vorns can
also fit well. As always try and decide.
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Decks
The Duck