Actions/Items (25)
Exhaustion x2
Burn the Inn x2
Back Alley x2
Twist of Fate x2
Assassinate x2
MATI x2
Nimble Fingers x1
Portable Hole x3
Gloves of Mischief x2
Nightmist Cloak x2
Cloak Many Things x3
Tooth x2
Vorpal x1
Guillaume built the deck the night before the event, from memory, with help
from the rest of the French players. I asked him why they always start 2
Grukths and an Urg; surely three Grukths is better? The response is the
always make the strike with Urg first, he then keeps someone alive so you get
more strikes in. They like it, and it does them well, so who am I to
argue?
Note the huge amount of draw/anti draw meta. It's a very fast deck,
that relies on huge amounts of Draw to keep it going. It works.
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Decks
The Duck